[COLLECTION] Improvement Suggestions

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  • Hello community, im making for first and last time a huge post which will include everythink from my opinion that the server needs at this moment. This will be very time consuming i hope many of these will be done.

    Upp item problem

    1)Exchange 1500 Mithril => 1x Magic Stone
    (That's cause mithril should not lose more value its already too low.)
    2) Change the quanity of Agate,Moonstone,TItanium Dioxide that are required for rarity adder from 15=>3 each.
    (Thats cause the less it needs the higher the price on those 3 items will go and now its incredibly low and its not worth to buy 45 of those items which is 120kk arround in total cause rarity adder costs 40-50kk)
    3)Exchange 2x Sturdy cords + 2x Titanium Dioxide + 2x Moonstone + 2x Agate => 1x Tough Straps
    (Thats cause we need the same ammount of Sturdy cors and Tough straps for our items but we drop 5 Sturdy cords and 1 Tough strap at the same time farming.)
    4) Make Talisman's able to upgrade till +100. From +50 and more it will require 1+1 talisman each upgrade for example from +55 to +56 it will require 1+6 talismans, and from +99 to +100 it will require 1+49 talismans. It will also require 50kk each upgrade. In addition from +51 to +60 it will require and 1+1 padparadska, from +61 to +70 it will require 1+1 divine bloom, from +71 to +80 it will require 1+1 water stone, from +81 to +90 it will require 1+1 soul of truth and from +91 to +100 it will require 10+10 talisman splinters. On +100 you will be able to add Talisman Adder for 6/7 bonus which can get the same bonuses as normal 6/7 craftable with 100 talisman splinters. Also there will be talisman changers for 6/7 bonuses only for talisman which will be droppable only from ice witch and jotun x1
    (With this it will fix the proble of having too much 1)talisman chests, 2)padparadska's, 3) divine blooms, 4) water stones, 5) soul of truth, and also it will make us farm for something new. But by making this you should also add a bit more drop on jotun and ice witch and also make them harder to kill since we will have arround 10k more damage at +100 talisman

    5)Trade 3x Magic Stones + 10x Water Stones + 5x Flame stones + 5x Ice Flame stones => 1x Ritual Stone. (This will help with the too much ammount of 1)Water Stones, 2) Flame stones , 3) Ice flame stones, and for making sure that magic stone wont get cheap any time soon.

    World Bosses:

    6)Increase drop on Bangjanamu. (Since there are 4 bosses of that kind and we will fight for them so they need to drop something worth fighting for . There is a chance of course and now for magic stone but its to low there must be something more valuiable to spend time fighting for them. Same goes for ice witch where except from stones that are rare there is nothing else and many time she drops no worth items.
    7)Add the other New sashes on Jotun Thrum (There are currently 2 of the 10 i think sashes droppable from banjanamu. It having more will help on making the look of our characters better as many of us want color combination on all our items/skins)
    8)Make the horse skill usable again in fights but with longer cooldown of 10 seconds instead of 2. (Removing it completly it will make farmers unable to escape while hitting world bosses, but by making it longer cooldown will be the balanced option i think.)
    9)Fix drop possibility. At the moment dealing 10 or 15% of a bosse's health will grant you equal chances to drop items as someone who dealt 85% of its health. (This makes useless building your farmer tankier since you need for example 20-30 hits (10 seconds of hitting) to get possibly and the best drop.) So i suggest making the minimum damage at 30% of the bosse's health to be able to have chances to get drop.
    10)Make Magic stone 100% chance to be dropped from Ice witch and Jotun Thrum But based on Damage (top damage gets it) (Thats so it will be worth fighting for those bosses and also the better equiped player should be rewarded for that)
    11)To Reduce a bit the tankieness of pvm players i suggest to add a Negative bonus of -25% against bosses on Cromede, Kenga and Durion. (Cause right now i can solo most bosses with the pvp def items i have and its not right)
    12) Add Yang coupons 100% chance from world bosses 90lvl map's 2,5kk yang coupon, 105lvl map 5kk yang coupon and 115lvl map 10kk yang coupon each boss. (Thats so that you can earn a bit more value hunting those bosses that many times dont drop anything good. Its low ammount of yang but still it will make it would be nice having something small guaranteed.

    Equipment Pvm:

    13) Tourmaline Helmet and Tourmaline Shield its not worth making. They require way too much yang and you gain 4 block from helmetand a bit strong vs boss which is not very usefull since we can kill all bosses without it, and 4 resistance monster is also not usefull except from the arena of doom. i personally will never make any of them , so i suggest to add metinstones on them like 8 and 8% which it wont up much the damage but it will be more worth to upgrade

    Pvp/Open Fight

    14)I cant say much about it yet cause i dont have kyanite equipments but there are some problems i have already noticed. Heal even after the nerf is still very high at max int currently at 12k heal every 3 sec with max cd that will make healer on damage not able to die and teamfights last forever without anyone dying since heal can go to all members. I suggest making the cooldown of heal Longer to 6-7 sec with max cd which means from 10 to 20 seconds normally. Its more prefered for a healer to have it like that either than lower heal and 3 sec cd cause spamming heal in duel is not that enjoyable.
    15)Some players might stay all the time on horse spamming hits at teamfights. Sometimes this can cause you get stack and unable to move while the players is hitting you from horse or even get stuck to the wall. I suggest to give a -25% on each class bonus while on any mount to make it not worth hitting from there. But no - half human cause some bosses require that bonus.
    16)Reduce Dispell time. I said that and in previous post but for some chars is unplayable having dispell debuff all the time (Body warrior, Healer, Dragon shaman, Sura weapon, Sura bm) cause they lose all their unique advantages each character has. Therefore i suggest to remake the duration of dispell debiff to 12 seconds which is still long enough to have someone perma dispelled
    17)Pvp pet quests. You cant find 1000 sura, 1000 ninja's 1000 shamans , and 1000 warriors to kill for the pet. I Suggest either to lower the ammount to 300-500 or make each player you kill count differently for example 1-75lvl 1 point, 76-105 2 points, 106-120 3 points and to be able to kill the same person 5 instead of 3 times. And also to reduce the cooldown of being able to rekill the person to 12 hours. You still wont be able to kill your own chars or friend chars. Also on top of that it would be better for new players not to lose buffs if someone 30lvl+ kills them , Many might quit the server cause they are being hunted from all pvp players. They pay for buffs and lose them 2 minutes later that can be frustrating.

    Metinstones 115lvl

    18) There is not much difference between the 105lvl map metinstones and
    115lvl on yang making and the damage of the players does not change from 105 to 120lvl. I suggest you add a low chance of dropping a yang coupon of 2,5kk arround 15% on 120lvl metinstones.


    19)Make Nemere and Razador for 120lvl players able to go instantly to the boss room cause for that level its not really worth spending time for the run for the drop razadon and nemere has. Also this will make it more worth for players to not stay 115 and go 120lvl with their farmers.
    20)Simplify a bit the Dessert Catacomb since its much more time consuming than the jungle dungeon and the drops are almost the same now that both pets have the same value.

    General Problems:

    21) Players that fresh start the server will go to towns and they will see 4-5 players there and might think server is dead. So a good solution would be to show the online players in game and a description below with how many players are in each map and on each channel.
    22) Special inventories need 1-2 more pages room. cause for example the 2 last pages of mine are filles and with almost none duplicate stack of the same item. Also you could increase the stack limit to 500 or 1000
    23)Make Hostile option saved cause everytime you change ch or map they change to normal.
    24) Theowahdan has wrong translation on his options if you click on him at eng client

    Continue on next post

  • General Suggestions:

    25)Combine 100 fruit of life for a fruit of life 25k karma and 200 fruit of life for 50k karma so that perfection chests can get a bit more value.

    26)Show time of pm message

    27)Show level in global chat and on pm next to the name

    28)Choose rarity option on each item on shop search for example search only legendary items.

    29)Show the ammount of each item you pick up in chat. Now for example we get 2xmithril from a metinstones and it says just mithril.

    Customization Options:

    30)Skill color Customization is the number 1 favorite customization option of all metin players i have asked, so adding it would be perfect.

    31)More colors on shinings. Currently there is blue, red, yellow, orange,black, purple shinings. You could add and White,Green,Ciel,Pink red smoke and red spaklings.

    32)Freeze Karma option: Make an item so that when its active like the anti-exp ring it will keep your karma points frozen either its negative or possitive you wont be able to use zen beans or fruits of life while that item is active. Also you shouldnt get points every often like now cause you can never have the White-diabolic karma for more than 2 minutes.

    33)Make able to transmute skin with equipments and hairstyles from teacher npc with hair skins.

    34)Add more weapon / costume / hair skins more frequently. There are 4 weapon skins Currently and for example i dont like any dagger skin. There are tons of good skins and i suggest adding 2 set of skins every month available for limited time on item shop.

    FInally done writing :D hope the team likes many of those i find them very important for both gameplay and server economy and player's satisfaction.

  • Hello,

    we thank you very much for the effort you're making here.

    Just because we don't always answer doesn't mean we don't see your suggestions.

    We will pick out some suggested points from you today and put them on our ToDo. Of course you have to understand that we can't do everything the way you want it to because it either doesn't fit our ideas or we just find it inappropriate.

    Keep an eye on the next patch notes and continue with your great work, we will reward them =)



  • Hi, I haven't seen all the suggestions, so I don't know if someone has already said the one I'm giving.

    I think it would be better if the only language allowed on the Call chat was English, because if this is an international server, it would be easier for people to sell and buy things if we only speak in English on the Call chat. It would show the new guys as well that this is an international server, and it would facilitate the selling and buying of items.

    Thank you,


  • Hello.

    I want to suggest to make shamans buff not permamend really is annoying to have buff forever..

    I suggest to make them 6 hours so at least make some worth for us who make 205+int buffer.

    This will help economy and trades make int item more usefull.

    All servers have 30 mins buff btw and people pay for it what about at least 6 hours.... Ty

  • Die Einführung der Yang Coupons bei den Bossen war ein gewagter Schritt. Die Einführung der Coupons in die Metinsteine halte ich für einen gefährlichen Fehler, der dafür sorgen kann, dass eine Inflation die Preise in die Höhe schmeißt.

    Bisher hat das Yang relativ guten Marktwert. Jetzt aber kann ich in 5h an die 500kk erfarmen und das nur an metins und ohne Weiterverkauf der erfarmten items